
Here is a splash screen I CG supervised and did a lot of the work on to celebrate Women’s Day for Supercell. The final image showcases a variety of characters from their different IPs.
This project involved a variety of challenges, making sure the characters all felt from their own universes but maintaining as much visual cohesion as possible. On a technical level, this also required a relatively complex setup, as different IPs/styles come from different pipeline configurations with unique lighting rigs. Furthermore, as with any print/stills project, it also involved going through every asset with a fine-toothed comb to make sure they looked as premium as possible for very high resolutions, as their usual use-case is quite different — animation with lots of fast movement and motion blur. We also resurrected some characters not used for several years such as the Hay Day sheep. I rebuilt, improved, and optimized its fur groom, and also built the chicken groom almost from scratch. I dipped my toes into every part of the pipeline at times on this small and fast project, but was solely responsible for all the lookdev, lighting, and compositing work.
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