
Here are some images from a recent project I worked on for Dream Games at Psyop. The final spot can be found on the Royal Kingdom YouTube channel. All images are property of Dream Games.
I was the lighting supervisor as well as hopped in here and there to do compositing work, especially in the earlier phases to help sell the look to directors and clients. I also worked as an environment modeler, primarily modeling all of the set architecture, establishing scale and general layout, and surfacing said architecture. I worked on scene assembly and overall look dev balancing across the whole set, as well as maintaining and updating the character grooms. Besides that, I acted as pipeline/TD support and created various tools to assist in our workflow.



Didn’t do the initial lighting for the above shot — worked on lighting retakes, adjustments and final rendering after original artist was no longer available.

Didn’t light this shot but thought it was a good showcase of the set, look dev and overall look we established.


