Halloween Portrait 2023
Here is a quick portrait project I did for the season. Modeling: Maya/Zbrush Texturing: Mari Groom: XGen Render: Renderman
Here is a quick portrait project I did for the season. Modeling: Maya/Zbrush Texturing: Mari Groom: XGen Render: Renderman
Here is a small still-life I did on-off for about four days. It’s not perfect, but I think it still came out pretty good. I faced some interesting challenges, some unexpected: Maya / Mari / Houdini (Arnold). The seeds were…
Fun one week long project. Nothing too complex. Used a couple softwares/workflows I haven’t touched in a bit — XGen, doing final lookdev/lighting in Maya, and using Renderman. It was a good exercise. The topology is a mess as it’s…
Terria is a character I’ve been noodling at on and off for about a year now. Character Bio: Terria has never known much past her home isle of Blood Rock. She’s never had a need to: not with the magic…
Happy to share this 3D portrait I did of one of our cats, Luna! I used this opportunity to practice and learn Houdini grooming techniques in a more limited capacity. The materials are pretty simple so they were textured in…
Here is a 3D piece I did for the #mermay hashtag this year! I did it on a whim over the weekend. I normally tend to noodle on personal projects for a very long time and rarely finish them so…