Alan Yang

Alan Yang

Grade Filter for Substance Painter

Here is a simple Grade filter for Substance Painter modeled after the Nuke node. It has controls for lift, gamma, gain, tint for each, and is linear. I found the built-in offerings for color correction to be either overcomplicated or…

Strawberry

Fun one week long project. Nothing too complex. Used a couple softwares/workflows I haven’t touched in a bit — XGen, doing final lookdev/lighting in Maya, and using Renderman. It was a good exercise. The topology is a mess as it’s…